Thursday, August 26, 2010
Reflective Synopsis
The rapid increase in the potential uses and capabilities of ICT’s in the classroom has bought about much debate over how the learning environment and learning journey should be shaped (Facer et al., 2001). Research suggests teachers must use some form of digital medium to engage students (Prensky, 2001). Teachers need to be aware of the technologies available to them and how best to use such digital technologies in the classroom. Using the correct medium at the correct stage of learning is vital for students to get the most out of digital learning. During the elearning blogging task I have come to experience and explore many digital tools. From this experience it became clear how and when such tools could be utilized to effectively enhance student learning throughout all Key Learning Area’s (KLA).
Learning can be broken into many different components, however for this reflection I will categorize the use of these digital tools into four stages of the learning journey. The stages they have been allotted to are relevant to my learning journey and should be seen as circumstantial according to many external factors such as: the age of learner, the unit of work, and the teacher’s competence concerning that tool.
Accessing and Gaining Information
The first of four stages is accessing or gaining information. Traditionally, this stage often correlated with high teacher responsibility. For this area I found Web 2.0 ‘search and find’ applications such as Youtube, Google, Boolify or Cube search to best assist students with this task. Students now have a myriad of websites available to them, all of which provide information in many different forms. It is the responsibility of the teacher to give students the skills to find and then critically sift through such information. With information (and it’s availability) growing as quickly as it is, this skill is crucial for survival in the real world. When creating units of work, getting students to work digitally using the aforementioned tools puts the responsibility into the student’s hands. By combining careful scaffolding and explicit prompts (giving the students example search details, or modelling to students the process of gathering information) the learning manager can place students in a position where they are constructively participating in several important learning frameworks. The first stage of Siemans (2005) Connectivism theory is the Chaos concept. Chaos can be thought of as “a cryptic form of order” (Calder, 2004, as cited by Siemens, 2005). Students need to find meaning that is already present and connected to places/people/sites around the learner. It is spotting ‘connections’ and identifying changes that are the important learning actions (Siemens, 2005). One such example I gave in my blog is students using a variety of tools to source professionals or related organizations in a given area. The other related learning framework is the Big 6 (Eisenberg, 2001). Sections Two (Information Seeking Strategies) and Three (Location and access) of the Big 6 are directly related to using such tools. Eisenberg (2001) suggests such skills to be “essential life skills that can be applied across situations - to school, personal, and work settings”. This means of gaining information also gives students the chance to “discover new information for themselves” (Marzano & Pickering, 2006, pg.56).
Consolidate/refine knowledge
Whilst using and creating a concept map with the bubbl-us application I was struck by ease of self evaluation. The online concept mapping tool gave me a very clear indication of the known (prior knowledge) and also a clear idea of how I link information together. This process is vital to consolidating knowledge. Marzano and Pickering (2006) maintain the importance of graphic organizers when organizing declarative knowledge. Students are more likely to understand information if they can see how it relates to prior knowledge. Giving students the chance to create their own concept map causes the learner to see how much information they know, how much they need to learn and their progress as they go (Marzano and Pickering, 2006). As discussed on Richard’s blog this tool would be ideal for formative self assessment. Students can literally map their learning. Several other good tools for consolidating knowledge are interactive crosswords and online graphic maps. These require students to use several of Bloom’s processes (Bloom, 1956 as cited in Brady, 2006) as students must process what they have learnt (acquire and organize) and analyse that knowledge to create a cross word /graphic map with relevant hints, clues or simply information. These would be great for formative peer assessment as students can test (evaluate) each other and compare what they know.
Transform information to develop new understandings
This part of a students learning journey is extremely important. Olive, Cameron, Chris and I discussed briefly the benefits of the podcast and digital video and found them to be great mediums to assist students in gaining new understandings. Much of the information students take in (especially audio and visual learners) is in these forms, therefore giving students the chance to reproduce what has been modeled to them creates a sense of meaning or ‘realness’ for that learning. Marzano and Pickering (2006) describe invention as a reasoning process, where the learner uses standards or criteria to achieve a goal. The identification of that goal is directed by the learner’s understanding of the information or scenario. For students to create podcasts or digital video they need to firstly abstract the concepts (refine knowledge) and secondly give meaning (higher order thinking) in other contexts (Marzano & Pickering, 2006). In the information gathering stage students should source where and from whom they will get reliable information off and who they will work with. Kearsley and Shniederman (1998) coined this the relate stage. The relate stage is followed by the ‘create’ stage where students are required to choose their own project (collaboratively) and define its direction/purpose and intended result. This stage gives students ownership over the learning (Kearsley & Shneiderman, 1999). Having an outside source students can present to (like a community group or local organization, or even mum and dad online) ensures that the learning is in a ‘real life’ context, which furthers the meaningful learning experience.
Podcast and vidcasts are also great tools for breaking down the communication barrier that can form between home and school. Setting extension activities or homework via such tools gives students the space to further themselves at their own pace.
Present knowledge to an audience
During the blogging section of this task I was involved in all four of the categories mentioned (gained, refined, transformed, and presented information), however blogging is most relevant when presenting knowledge to an audience as I discussed with Michael and Olive. Blogging relates directly to Lave and Wegner’s (1991) ‘Situated Learning’ theory.
The social aspect of learning needs to be considered when developing new pedagogies that are effective when teaching digital literacy. Lave and Wenger (1991) explored the notion of ‘situated learning’. This theory found learning to be a social practice rather than a cognitive activity (Lave & Wenger, 1991). Members who are part of that community are brought together by a common area of knowledge (in our case elearning). The connection I made with other members of the elearning course was built upon a specific knowledge area. Those connections or relationships were links to knowledge. Often I was directed to a new tool or resource from browsing other people’s blogs. This tool encourages students to follow the Big 6 framework (Eisenberg, 2001). Once students have gained and accessed information they then need to use information, synthesis it and evaluate it, all of which can be done in the same blogsite (Eisenberg, 2001). This is done collaboratively where the community shares practices (way of doing things) and each individual will get better at acquiring and using such practices and knowledge. As I got further into other peoples blogs I built an elearning identity and with further use moved toward the centre of that particular community, mastering the skills, language and discourse as I went. This learning relates directly to online communities, in particular blogs. I found blogs to be a useful tool for sharing and presenting my knowledge throughout the learning journey.
Many studies have been done concerning classroom practices and their effectiveness. One such study was the Queensland School Reform Longitudinal Study (QSRLS) that focused on Australian classroom practices. Between 1998 and 2000 researchers from The University of Queensland performed a comprehensive study of the pros and cons of classroom practice (Education Queensland, 2001). The study found that teachers set learning experiences that were not connected to the learners. From the findings it became clear that as teachers we need to engage students with real life, practical experiences that traverse into their lives after school. Elearning is the perfect opportunity for all teachers to give students the learning experiences that they identify themselves with inside and outside of school.
Ausubel, D.P. (1962). A subsumptive theory of meaningful verbal learning and retention. Journal of General Psychology, 66, 213-224.
Davies, D. (1991). Schools Reaching out: Family, School, and Community Partnerships for Student Success. The Phi Delta Kappan, 72, 5(1), 376-382
Department of Education and Training, (2001). Queensland School Reform Longitudinal Study. Retrieved from Education Queensland: http://education.qld.gov.au/public_media/reports/curriculum-framework/qsrls/
Eisenberg, M., & Berkowitz, B. (2001). Big6 Skills Overview. Retrieved from http://www.big6.com/
Facer, K., Furlong, J., Furlong, R. & Sutherland, R. (2001) Constructing the child computer user: from public policy to private practices, British Journal of Sociology of Education, 22(1), 91–108.
Gee, J. P.G. (1996). Social linguistics and literacies: Ideology in Discourses. (2nd ed.). London: Taylor and Francis.
Kearsley, G & Shneiderman, B. (1999). Engagement Theory: A framework for technology-based teaching and learning. Retrieved from http://home.sprynet.com/~gkearsley/engage.htm
Lave, J. &Wenger E. (1991). Situated learning: Legitimate peripheral participation. Cambridge: Cambridge University Press.
Marzano, R., & Pickering, D. J. (2006). Dimensions of Learning Teacher's Manual 2nd Edition. Victoria: HawkerBrownlow Education.
Pedagogy. (n.d.). Encyclopedia Britannica. Retrieved from http://dictionary.reference.com/browse/pedagogy
Prensky, M. (2001). Digital Natives, Digital Immigrants. On the Horizon. MCB University Press, Vol. 9 No. 5, October 2001.
Siemens, G. (2004). Connectivism: A Learning Theory for the Digital Age. Retrieved from www.elearnspace.org/Articles/connectivism.html
Search and you shall find: Search applications
Wednesday, August 25, 2010
LMS
Thursday, August 12, 2010
The Podcast
Tuesday, August 10, 2010
Prezi
Here is a little presentation I put together.
http://prezi.com/lnhaejq-1q9f/the-prezi-learning-journey/
Sunday, August 8, 2010
Digital Video - the choice is easy
Developing understading
Motivating students
Increasing student autonomy
Promoting active learning in their classrooms
Providing opportunities for group learning and launguage development
Developing techonological and digital literacies
Providing feedback for parents, teachers and students
Fitting with their own preferred roles and approaches to teaching
Extending their peosonal interest in digital movie making
Taken from Kearney & Shuck, 2006, pg.8 - Students in the Director's Seat: Teaching and Learning across the School Curriculum with Student-generated Video).
Kearney and Shuck (2006, pg.8) also found that such outcomes are more likely to be achieved by students if teachers are utilising ICT in their teacing and supportive of students using it as well. Therefore, teachers must not only use digital video when delivering but also need to consider the quality of such texts (digital video) as it is a form of modelling: in particular, what you expect from student - generated digital videos (SGDV).
MobaPhoto editor
I found this program brilliant to use. The program is easy to use. It has visuals as well as wording for options so younger students could use it and it has a large range of options from resizing to actual photo editing. Such a tool is necessary for students to know how to use. Teachers need to replicate real life application of elearning for students to gain insightful learning outcomes (lifelong). This tool is good for refining knowledge especially for visual students who can map learning with photos.
Tuesday, August 3, 2010
youtube: a great engagement tool
Looking on other peoples blogs, one of the most common posts is of youtube clips. It is obvious that youtube has amazing potential in developing students declarative knowledge, but how can we use it to expand students learning experiences. The answer lies off center as it is not directly related to digital learning but rather the other KLA's other than Literacy. Where else can examples of live art, music and performance be found so readily? I was shown a fantastic clip which i have added of sand art. From this simple eight minute clip I realised a whole cross-curricular unit could be born.
To start with there is the visual art side of things - potentially great fun for kids as they are not only playing with sand (early years - fine/gross motor skills or latter years - visual perspective/shading/line/contrast) but expressing or telling a story.
A springboard into SOSE lessons has been provided (from the history/perspective of war being recounted to where can we get sand from and why).
Obviously with tangible things such as sand there needs to be measurements made when considering transporting (consider weight/cost) it to the classroom (Numeracy).
Then recording such a story using digital video! This builds, Digital and English literacies (if students are recounting).
Such a simple start, but a great hook that can lead to many opportunities for learning.
Peace (in light of that video),
Hamish
Tuesday, July 27, 2010
Bubble us - Brainstormers heaven
From this attempt it is obvious that i have very little declarative knowledge sorrounding the topic. So i investigated online. The brief history of concept mapping was my first point of call. Concept maps were developed in relation to the findings of a Psychologist known as David Ausubel. Ausubel (1968), believed that learning occurs when new concepts or information are assimilated into existing knowlegde. Researchers (Novak & Musonda, 1991) used concept maps to identify the changes in students understanding of scientific knowledge. From this measuring idea grew a new tool for use within learning.
Another interesting article that came up was Chang, Sung, and Chen's (2008) 'Learning through computer-based concept mapping with scaffolding aid'. Chang, Sung, and Chen (2008) outline several factors why online concept mapping benefits learning outcomes:
1. Engagement - provided by online concept mapping as our good friend Prensky (2005) asserts as essentail for learning.
2. Scaffolded - Learners should be scaffolded when designing concept maps. Gradual development of information. Instant electronic feedback can be used in certain programs.
3. Self Assessment - Incomplete concept maps - Good way to for students to check their own learning. Also can be used as assessment piece.
Wednesday, July 21, 2010
Thursday, July 15, 2010
Wiki
Going to have a play with it later and hopefully can modify it to make it look a little more interesting.
During my last prac (a 6/7 class) the students created a Wiki page about phases of the moon. Most students were engaged and used the site to monitor their own learning. It did set up a slightly competitive nature and gave students a place to check their learning. When using a Wiki for student learning it is necessary to develop a criteria of expected content. Students can quickly start posting irrelevant or incorrect information. It would be useful to create a anonymous peer assessment aspect to such an activity to encourage constructive feedback regarding information uploaded (Boud, 1995). The collaboration aspect of a Wiki is probably the most important in relation to teaching. Giving student's a group activity that is posted online gives them a sense of responsibility. Mike Eisenberg (2001) created the Big6 Skills for solving an information problem. Creating a Wiki with a specific focus allows for ample experiences usings the first 3 skills: Task Definition, Information Seeking Strategies and Locate and Access.
Friday, July 9, 2010
A simple SWOT analysis of Blogging
When starting any new activity it is beneficial to do some brainstorming and build up declarative knowledge around that specific area (Marzano & Pickering, 2007). Therefore, my first post to the E- learning blog will be a quick and objective SWOT (Strenghts, Weaknesses, Opportunities and Threats) analysis in regard to blogging itself. Such an analysis will provide myself and other bloggers with some information about not only what blogging is, but what it is for and the many ways we can use blogging in a classroom setting.
Strengths
Blogging gives an equal chance of being heard.
Blogging can instil confidence in students who would normally not volunteer answers.
There is time for students to think about their learning and go at own pace.
Blogging can be done from the home and used as a homework activity.
Large amounts of information can be posted which students can access readily.
Weaknesses
Students can post irrelevant or inaccurate information.
Not all students will have access to the internet at home.
Students with diverse needs are not always included.
Opportunities
Blogging can help students to further develop their own identity.
Blogging requires students to use knowledge meaningfully and be introspective when actually detailing comments (thinking about your thinking).
Blogging results in a concrete record of individual and group thinking. It allows students and teachers to monitor and revise their learning or teaching.
It provides a good source of information about one's learning or teaching journey for reflection.
Threats
Potential for online bullying (flaming) to occur.
Conclusion
Overall blogging provides many opportunities for students and teachers alike to share a learning/teaching journey in a dynamic and accessible environment.